Turtle Shapes
The commands in this group load, change, and lock turtle images. A turtle shape is an image file that can be loaded from the cloud storage.
LOADSHAPE
Loads a turtle shape from a data space and sets the shape of all active turtles.
Syntax
LOADSHAPE filename
LOADSHAPE filename.ext
LOADSHAPE [extensions-list]
(LOADSHAPE)
Description
LOADSHAPE loads the specified image and sets the shape of all active turtles to that image. If you use LOADSHAPE without inputs, LOADSHAPE resets the active turtles to their default shape.
If you use a list of file extensions as the file name, Logo displays a Select File dialog with the list of files limited to the ones matching the list of extensions. Logo also supports old-style Terrapin Logo typelists, but their use is not recommended. See SELECT.FILE for more information.
Please note that you cannot select a disk file in the browser-based version of Logo.
If you use a file name instead of a path name and the file was not
found, Logo tries to load that file from the “Shapes” toolbox folder.
The command LOADSHAPE “~5
would, for example, first try to load the
file ”~5.png“ from the current folder, and then try to load the file
from ”~HOME/TOOLBOX/SHAPES/~5.PNG“. This is a convenience function
that saves you from having to enter a full path when you want to load a
file from the “Shapes” folder.
See also LOADSNAP and SETSHAPE.
EDSHAPE
Launches the shape editor.
Syntax
EDSHAPE
Description
Launches the shape editor. For a detailed description, please see the Logo Manual.
LOADSNAP
Loads a bitmap.
Syntax
LOADSNAP filename
LOADSNAP [extensions-list]
(LOADSNAP)
Description
LOADSNAP loads the specified file into a newly created BITMAP widget. LOADSNAP can load various bitmap formats. If no extension is given to the filename, the picture format that is attempted to be loaded is the format specified in the built-in variable :PICTURE.FORMAT. If the file has a different extension, then the extension must be specified in the LOADSNAP command. LOADSNAP reports the name of the created widget. This result can be used as the input to SNAP or STAMP, or added to the TELL list.
If you use a list of file extensions as the file name, or use the command without inputs, Logo displays a Select File dialog with the list of files limited to the ones matching the list of extensions. Logo also supports old-style Terrapin Logo typelists, but their use is not recommended. See SELECT.FILE for more information.
See also SNAPSIZE and SAVESNAP.
Example
LOADSNAP “~HOME/TOOLBOX/ANIMALS/BEE Result: BITMAP.1
LOCKSHAPE
Prevents a bitmap from turning.
Syntax
LOCKSHAPE
Description
LOCKSHAPE prevents the shapes for all active turtles and bitmaps from rotating when the widget turns. This can be convenient when you want the shape to appear in its current orientation and size, regardless of how you turn the turtle or bitmap.
The command HEADING always reports the true heading of the widget. Use UNLOCKSHAPE to restore the shape’s visual orientation to match its heading.
Example
HOME
SETH 45
LOCKSHAPE
FD 100
UNLOCKSHAPE
SAVESHAPE
Saves the shape of the first active turtle.
Syntax
SAVESHAPE filename
SAVESHAPE [extensions-list]
(SAVESHAPE)
Description
SAVESHAPE saves the shape of the first active turtle or bitmap to a data space. The shape is not saved in a rotated or scaled state. The file format is PNG.
If you use a list of file extensions as the file name, or use the command without inputs, Logo displays a Select File dialog with the list of files limited to the ones matching the list of extensions. Logo also supports old-style Terrapin Logo typelists, but their use is not recommended. See SELECT.FILE for more information.
SAVESNAP
Saves a turtle shape.
Syntax
SAVESNAP turtle filename
SAVESNAP turtle filename.ext
SAVESNAP [extensions-list]
(SAVESNAP)
Description
SAVESNAP saves a turtle shape as a bitmap file a data space. The shape is not saved in a rotated or scaled state. The file format is PNG. These images can be loaded with LOADSNAP, LOADSHAPE or LOADPIC.
SAVESNAP is used to save a bitmap shape that a previous SNAP command has created. It is very similar to the SAVESHAPE command, which saves the shape of the first active turtle.
If you use a list of file extensions as the file name, or use the command without inputs, Logo displays a Select File dialog with the list of files limited to the ones matching the list of extensions. Logo also supports old-style Terrapin Logo typelists, but their use is not recommended. See SELECT.FILE for more information.
SETSHAPE
Sets the shape of all active turtles.
Syntax
SETSHAPE name-of-shape
(SETSHAPE)
Description
SETSHAPE redefines the shape of the active turtle(s). Its input is the name of a bitmap or turtle holding the shape to assign to the active turtle(s). If SETSHAPE is used with no arguments and enclosed in parentheses, the original turtle shape is restored for all active turtle(s).
If the name of the shape does not refer to another bitmap or turtle, SETSHAPE attempts to load a shape from a file just like LOADSHAPE.
Example
Changes the shape of all active turtles to the shape of turtle 15.
SETSHAPE 15 SETSHAPE 9999 Error: File /9999.png not found
SHAPE
Outputs the name of the first active turtle’s shape.
Syntax
SHAPE
Description
SHAPE reports the name of the shape of the current turtle. The name of the turtle’s default shape is the empty name. Use SETSHAPE or LOADSHAPE to alter the shape of a turtle.
Example
SHAPE Result:
SNAP
Moves parts of the Graphics panel into a bitmap.
Syntax
SNAP width height
(SNAP width height mode)
Description
SNAP reports a region of the Graphics panel as a newly created bitmap. The position of the first active turtle marks the lower left corner, while the inputs describe the size of the image to be SNAPped in pixels. The bitmap that SNAP reports may be saved, loaded, or STAMPed.
The optional third input is either “BACKGROUND to snap the background only, “DRAWING to snap the drawing only, or “BOTH to snap both, which is the default.
A SNAPped bitmap is initially invisible.
See also STAMP, SAVESNAP, LOADSNAP and SNAPSIZE.
SNAPSIZE
Outputs the size of a bitmap.
Syntax
SNAPSIZE turtle
Description
SNAPSIZE reports the size of a previously SNAPped bitmap shape as a list of two elements. The first element is the width of the bitmap in screen pixels and the second element is the height of the bitmap in screen pixels. See also SNAP, STAMP, LOADSNAP and SAVESNAP.
Example
SNAPSIZE 0 Result: [32 32]
STAMP
Draws a bitmap or turtle.
Syntax
STAMP
(STAMP bitmap)
(STAMP bitmap width height)
Description
With no input, STAMP prints the shape of the active turtle(s) in the Graphics window with the turtle at the center of the image. Move the current turtle to see the stamped image. With one optional input, STAMP can stamp the specified turtle at the current turtle’s location.
The image stamp’s lower left corner is at the coordinates of the active turtle(s). If a width and height (in pixels) are also given as optional inputs, the image is stretched to occupy the specified area. The shape is stamped in its current scale and heading. See also SETSHAPE and SNAP.
Example
STAMP PU FD 40 PD
UNLOCKSHAPE
Lets a bitmap rotate according to the turtle’s heading.
Syntax
UNLOCKSHAPE
Description
UNLOCKSHAPE restores the normal rotation of the bitmap, cancelling the effects of LOCKSHAPE. The bitmap immediately returns to the orientation that most accurately represents its true heading.
Example
HOME SETH 45 LOCKSHAPE FD 100 UNLOCKSHAPE